LoL (League of Legends) Beginner's GuideFitness Gear & Equipment
This is a beginner's guide on LoL and this guide covers the basics of League of Legends. If you have already played this game for quite some time and have already grasp the basics of the game, it is advised that you do not read this guide.
First, to start off, i will introduce the overall gameplay of the game.
LoL is a game whereby there are many matches and each match will start off at the 00.00 minute mark. Both teams will have 5 champions (will vary in custom/draft mode) and these champions will show up at their own respective bases. The map is filled with forests and has three main lanes, mainly the top, middle (mid) and bottom (btm) lane. There is a river which cuts through all the lanes and is diagonal on the map (champions can walk on the river). The river separates the land of the purple and the land of the blue. Down these three lanes there will be six turrets, three which belongs to blue team and three, to purple team. The turrets serve as a form of protection and when an enemy minion or champion walk pass these turrets, they will automatically fire at them. (a side notes: the turrets can see invisible units, which includes stealthed units) These turrets have a humongous amount of damage, hp and armour. There is also 2 special turrets which are located at the base of each team. The special turrets are the same in appearance as the other turrets but their damage is unknown. However, if any enemy come into the range of the turret (which is the base of the enemy team), the turret will shoot a laser which damages half of the unit's health. It takes some time before the turret shoots another laser. Literally there's no way to damage that special turret. Throughout the gameplay, both teams must try to take down the turrets and then work their way into the enemy's nexus (no sure whether this is the correct spelling but...) and destroy the nexus. The nexus is protected by another 2 turrets, which is no different from the other turrets. The nexus is invulnerable before the turrets are taken down. Also, there's three inhibitor's in each team's base. These are the machinery which, when destroyed, will allow the enemy to spawn super creeps in that particular lane. Also, talking about creeps, they spawn at the 1.30minute mark after the game starts and these creeps will walk down the lane and attack any enemy unit. Killing these creeps and those neutral creeps living around the map will grant gold and this gold is used to buy items and recipes.
Taking down an enemy turret will grant 150 global gold to all the allies or the person who destroys the turret. Taking down the BARON will grant a boost to whoever who has attacked the baron. Killing golems and lizards also grant a boost to one person (who last hits the monster). Killing an enemy also grant you gold and killing enemies without dying will grant you streaks: double kill, triple kill, quadra kill and penta kill. Once an enemy kills a person with a streak, they will get bonus gold for the kill and it can also be called a 'shut down'.
The strategy of the game is to have a good combination of champions, attempting to kill the most number of creeps as possible (which might be referring to farming), and work together with your allies to defeat the enemy. Some of the better champion combinations is 2 tankers, 1 DPS, 1 nuke and 1 support while this may vary. Having a good combination is one the elements to winning the game.
Some of the support champs are: ryze, lux, janna, TARIC, vladimir
DPS: Miss Fortune, Teemo, Tristana, Twitch, Ashe
Tank: Nunu, Blitzcrank, Cho gath, Amumu, Wukong
Nuke: Cassopeia, Ezreal, Evelynn, Fiddlesticks
THE ULTIMATE STRATEGY IS TO TRY TO FARM AS MUCH AS POSSIBLE WITHOUT DYING. DYING A LOT OF TIMES, WHICH MIGHT ALSO BE KNOWN AS FEEDING, WILL GRANT THE ENEMY GOLD.